![]() ![]() Some people can’t get their hands on an Xbox, so they can’t play some of these games at all. Some players want to try new games without worrying about purchasing a full title, only not to like it. With some of the games that players enjoy coming from previous console generations, some want to continue to sink their time into older games. Something that’s been a massive thing for the company is the success of Game Pass and backward compatibility. Spencer Talks About Game Pass and the Future How do you make a game where you go into it, like, people have to play it for a decade?” “But then you realize, like, The Elder Scrolls 6 has got to be a decade game. With the game passing 10 years, Howard spoke on the legacy of Skyrim and what that means for the next version of The Elder Scrolls. ![]() But the ultimate goal is still to make it so that, when you boot the game up, you feel like you’ve been transported.” ‘You’ve stepped out, and oh my gosh, it feels so real.’ People change. And then you read The Elder Scrolls IV: Oblivion’s, then you read The Elder Scrolls V: Skyrim’s. “You go back and you read a review of the first Elder Scrolls. “I do this weird exercise that I like,” he explains. However, because Xbox turned 20 and Skyrim is turning 10, there’s another problem that Howard and the company are facing-topping Skyrim. While they’re not perfect, they’re certainly more polished than some of the games that Bethesda’s been putting out. With Xbox backing the company, there’s a good possibility that the company will be held to the standard of Xbox’s games. While The Elder Scrolls 6 is farther out, being that it’s the next title after Starfield, they’re working to ensure that the game will be the best it can be. Todd Howard also spoke in the interview, talking about The Elder Scrolls 6 and how they’re planning on using parts of Starfield in the new game. That would be true when I think about any of our franchises.” And that would be true when I think about Elder Scrolls 6. “It’s not about punishing any other platform like I fundamentally believe all of the platforms can continue to grow, But to be on Xbox, I want us to be able to bring the full complete package of what we have. Considering that Deathloop and Psychonauts 2 were brought to the PlayStation platform in conjunction with Xbox, Xbox doesn’t seem worried about putting some of their titles on PlayStation. ![]() And when mentioning the game after Elder Scrolls 6, Spencer mentions that it’s probably going to be the same for that title as well.ĭoes it mean that they’re going to take some of the biggest series and keep them Xbox only? It may seem that way, but there’s a chance that they might not do that. Bethesda’s next massive title Starfield is going to be exclusive to PC and Xbox. However, now that Deathloop is out of the way, nothing stops them from making their future titles exclusives. Changing that due to the company’s acquisition would be in bad faith for the consumer. Ironically, it was the plan before the buyout. With the purchase of Bethesda, Xbox will have its titles on the platform from the start, aside from Deathloop, which launched as a PC and PS5 exclusive. Having them working for Xbox is now more of the same. Bethesda worked with Xbox to make their games for that platform first, then ported them to the other consoles second. It’s not a bad move for the company or Xbox, seeing that the two gaming companies have held an unofficial partnership in the industry. However, by buying out Zenimax, they were also getting Bethesda. In the interview, Spencer mentions that purchase of Bethesda was in part the purchase of Zenimax Media, the parent company. ![]()
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